Learning Objectives
Upon completion of the course, students will be able to:
- Demonstrate understanding and perspective on the XR landscape (past, present, and future)
- Demonstrate insights into key application areas for XR
- Demonstrate understanding of fundamental programming and human-computer interaction techniques related to VR
- Demonstrate the ability to design, develop, and integrate VR experiences in the business context
- Demonstrate the ability to work with Unity, C#, XR libraries, and Meta Quest 2
School Term
Course Code
IS 462
Faculty Course Outlines